Package org.apache.airavata.xbaya.ui.graph.system

Source Code of org.apache.airavata.xbaya.ui.graph.system.DoWhileNodeGUI

/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/

package org.apache.airavata.xbaya.ui.graph.system;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.Polygon;
import java.awt.Rectangle;
import java.awt.geom.GeneralPath;
import java.util.List;

import org.apache.airavata.workflow.model.graph.Node;
import org.apache.airavata.workflow.model.graph.Port;
import org.apache.airavata.workflow.model.graph.impl.PortImpl;
import org.apache.airavata.workflow.model.graph.system.DoWhileNode;
import org.apache.airavata.xbaya.graph.controller.NodeController;
import org.apache.airavata.xbaya.ui.XBayaGUI;
import org.apache.airavata.xbaya.ui.dialogs.graph.system.DoWhileConfigrationDialog;
import org.apache.airavata.xbaya.ui.graph.PortGUI;
import org.apache.airavata.xbaya.ui.utils.DrawUtils;

public class DoWhileNodeGUI extends ConfigurableNodeGUI {

  private static final String CONFIG_AREA_STRING = "Config";

  private DoWhileNode node;

  private DoWhileConfigrationDialog configurationWindow;

  private Polygon polygon;
 
    private GeneralPath generalPath;

  /**
   * Constructs a DoWhileNodeGUI.
   *
   * @param node
   */
  public DoWhileNodeGUI(DoWhileNode node) {
    super(node);
    this.node = node;
    setConfigurationText(CONFIG_AREA_STRING);
    this.polygon = new Polygon();
        generalPath = new GeneralPath();
  }

  /**
   * Shows a configuration window when a user click the configuration area.
   *
   * @param engine
   */
  @Override
  protected void showConfigurationDialog(XBayaGUI xbayaGUI) {
    if (this.configurationWindow == null) {
      this.configurationWindow = new DoWhileConfigrationDialog(this.node, xbayaGUI);
    }
    this.configurationWindow.show();
  }


  /**
   * @see edu.indiana.extreme.xbaya.graph.system.gui.ConfigurableNodeGUI#calculatePositions(java.awt.Graphics)
   */
  @Override
  protected void calculatePositions(Graphics g) {
    super.calculatePositions(g);
    calculatePositions();
    setPortPositions();
  }

  /**
   * @see edu.indiana.extreme.xbaya.graph.gui.NodeGUI#getBounds()
   */
  @Override
  protected Rectangle getBounds() {
    return this.polygon.getBounds();
  }

  /**
   * @see edu.indiana.extreme.xbaya.graph.gui.NodeGUI#isIn(java.awt.Point)
   */
  @Override
  protected boolean isIn(Point point) {
    return this.polygon.contains(point);
  }

  protected GeneralPath getComponentHeaderShape() {
    return DrawUtils.getRoundedShape(createHeader(getPosition()));
  }

  protected String getComponentHeaderText() {
    return node.getName();
  }

  protected Color getComponentHeaderColor() {
    return headColor;
  }

  protected GeneralPath getComponentShape() {
    return generalPath;
  }

  protected Node getNode() {
    return this.node;
  }

  private Polygon createHeader(Point position) {
    Polygon head = new Polygon();
    head.addPoint(position.x, position.y + this.headHeight / 2);
    head.addPoint(position.x, position.y + this.headHeight);
    head.addPoint(position.x + this.dimension.width, position.y + this.headHeight);
    head.addPoint(position.x + this.dimension.width, position.y + this.headHeight / 2);
    head.addPoint(position.x + this.dimension.width / 2, position.y);
    return head;
  }

  /**
   * Sets up the position of ports
   */
  @Override
  protected void setPortPositions() {
    List<? extends Port> inputPorts = this.node.getInputPorts();
    for (int i = 0; i < inputPorts.size(); i++) {
      Port port = inputPorts.get(i);
      Point offset = new Point(PortGUI.DATA_PORT_SIZE / 2, this.headHeight + PORT_INITIAL_GAP + PORT_GAP * i);
      NodeController.getGUI(port).setOffset(offset);
    }

    // outputs
    List<? extends Port> outputPorts = this.node.getOutputPorts();
    for (int i = 0; i < outputPorts.size(); i++) {
      Port port = outputPorts.get(i);
      // Use getBounds() instead of this.dimension because subclass might
      // overwrite getBounds() to have different shape.
      Point offset = new Point(this.getBounds().width
          - PortGUI.DATA_PORT_SIZE / 2, this.headHeight
          + PORT_INITIAL_GAP + PORT_GAP * i);
      NodeController.getGUI(port).setOffset(offset);
    }

    PortImpl controlInPort = this.node.getControlInPort();
    if (controlInPort != null) {
      Point offset = new Point(0, this.headHeight / 2);
      NodeController.getGUI(controlInPort).setOffset(offset);
    }

    // There are two controlOutPorts.
    List<? extends Port> controlOutPorts = this.node.getControlOutPorts();
    Port controlOutPort1 = controlOutPorts.get(0);
    Point offset = new Point(getBounds().width, +this.headHeight / 2);
    NodeController.getGUI(controlOutPort1).setOffset(offset);

    Port controlOutPort2 = controlOutPorts.get(1);
    offset = new Point(this.getBounds().width, getBounds().height - this.headHeight / 2);
    NodeController.getGUI(controlOutPort2).setOffset(offset);
  }

  private void calculatePositions() {
    // Avoid instantiating a new polygon each time.
    this.polygon.reset();
    Point position = getPosition();
    this.polygon.addPoint(position.x, position.y + this.headHeight / 2);
    this.polygon.addPoint(position.x, position.y + this.dimension.height);
    this.polygon.addPoint(position.x + this.dimension.width / 2, position.y + this.dimension.height
        + this.headHeight / 2);
    this.polygon.addPoint(position.x + this.dimension.width, position.y + this.dimension.height);
    this.polygon.addPoint(position.x + this.dimension.width, position.y + this.headHeight / 2);
    this.polygon.addPoint(position.x + this.dimension.width / 2, position.y);
    DrawUtils.setupRoundedGeneralPath(polygon, getComponentShape());
  }
}
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