Package org.apache.commons.math.random

Source Code of org.apache.commons.math.random.RandomDataImpl

/*
* Copyright 2003-2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package org.apache.commons.math.random;

import java.io.Serializable;
import java.security.MessageDigest;
import java.security.SecureRandom;
import java.security.NoSuchAlgorithmException;
import java.security.NoSuchProviderException;
import java.util.Collection;

/**
* Implements the {@link RandomData} interface using a {@link RandomGenerator}
* instance to generate non-secure data and a
* {@link java.security.SecureRandom} instance to provide data for the
* <code>nextSecureXxx</code> methods.  If no <code>RandomGenerator</code>
* is provided in the constructor, the default is to use a generator based on
* {@link java.util.Random}.   To plug in a different implementation,
* either implement <code>RandomGenerator</code> directly or extend
* {@link AbstractRandomGenerator}.
* <p>
* Supports reseeding the underlying pseudo-random number generator (PRNG).
* The <code>SecurityProvider</code> and <code>Algorithm</code>
* used by the <code>SecureRandom</code> instance can also be reset.
* <p>
* For details on the default PRNGs, see {@link java.util.Random} and
* {@link java.security.SecureRandom}.
* <p>
* <strong>Usage Notes</strong>: <ul>
* <li>
* Instance variables are used to maintain <code>RandomGenerator</code> and
* <code>SecureRandom</code> instances used in data generation. Therefore,
* to generate a random sequence of values or strings, you should use just
* <strong>one</strong> <code>RandomDataImpl</code> instance repeatedly.</li>
* <li>
* The "secure" methods are *much* slower.  These should be used only when a
* cryptographically secure random sequence is required.  A secure random
* sequence is a sequence of pseudo-random values which, in addition to being
* well-dispersed (so no subsequence of values is an any more likely than other
* subsequence of the the same length), also has the additional property that
* knowledge of values generated up to any point in the sequence does not make
* it any easier to predict subsequent values.</li>
* <li>
* When a new <code>RandomDataImpl</code> is created, the underlying random
* number generators are <strong>not</strong> intialized.  If you do not
* explicitly seed the default non-secure generator, it is seeded with the current time
* in milliseconds on first use.  The same holds for the secure generator. 
* If you provide a <code>RandomGenerator</code> to the constructor, however,
* this generator is not reseeded by the constructor nor is it reseeded on
* first use. </li>
* <li>
* The <code>reSeed</code> and <code>reSeedSecure</code> methods delegate
* to the corresponding methods on the underlying <code>RandomGenerator</code>
* and<code>SecureRandom</code> instances.  Therefore,
* <code>reSeed(long)</code> fully resets the initial state of the non-secure
* random number generator (so that reseeding with a specific value always
* results in the same subsequent random sequence); whereas reSeedSecure(long)
* does <strong>not</strong> reinitialize the secure random number generator
* (so secure sequences started with calls to reseedSecure(long) won't be
* identical).</li>
* <li>
* This implementation is not synchronized.
* </ul>
*
* @version $Revision: 348519 $ $Date: 2005-11-23 12:12:18 -0700 (Wed, 23 Nov 2005) $
*/
public class RandomDataImpl implements RandomData, Serializable {

    /** Serializable version identifier */
    private static final long serialVersionUID = -626730818244969716L;

    /** underlying random number generator */
    private RandomGenerator rand = null;

    /** underlying secure random number generator */
    private SecureRandom secRand = null;

    /**
     * Construct a RandomDataImpl.
     */
    public RandomDataImpl() {
    }
   
    /**
     * Construct a RandomDataImpl using the supplied {@link RandomGenerator}
     * as the source of (non-secure) random data.
     *
     * @param rand  the source of (non-secure) random data
     * @since 1.1
     */
    public RandomDataImpl(RandomGenerator rand) {
        super();
        this.rand = rand;
    }

    /**
     * <strong>Algorithm Description:</strong> hex strings are generated
     * using a 2-step process. <ol>
     * <li>
     * len/2+1 binary bytes are generated using the underlying Random</li>
     * <li>
     * Each binary byte is translated into 2 hex digits</li></ol>
     * @param len the desired string length.
     * @return the random string.
     */
    public String nextHexString(int len) {
        if (len <= 0) {
            throw new IllegalArgumentException("length must be positive");
        }

        //Get a random number generator
        RandomGenerator ran = getRan();

        //Initialize output buffer
        StringBuffer outBuffer = new StringBuffer();

        //Get int(len/2)+1 random bytes
        byte[] randomBytes = new byte[(len / 2) + 1];
        ran.nextBytes(randomBytes);

        //Convert each byte to 2 hex digits
        for (int i = 0; i < randomBytes.length; i++) {
            Integer c = new Integer(randomBytes[i]);

            /* Add 128 to byte value to make interval 0-255 before
             * doing hex conversion.
             * This guarantees <= 2 hex digits from toHexString()
             * toHexString would otherwise add 2^32 to negative arguments.
             */
             String hex = Integer.toHexString(c.intValue() + 128);

             // Make sure we add 2 hex digits for each byte
             if (hex.length() == 1)  {
                 hex = "0" + hex;
             }
             outBuffer.append(hex);
        }
        return outBuffer.toString().substring(0, len);
    }

    /**
     * Generate a random int value uniformly distributed between
     * <code>lower</code> and <code>upper</code>, inclusive.
     *
     * @param lower the lower bound.
     * @param upper the upper bound.
     * @return the random integer.
     */
    public int nextInt(int lower, int upper) {
        if (lower >= upper) {
            throw new IllegalArgumentException
                ("upper bound must be > lower bound");
        }
        RandomGenerator rand = getRan();
        return lower + (int) (rand.nextDouble() * (upper - lower + 1));
    }

    /**
     * Generate a random long value uniformly distributed between
     * <code>lower</code> and <code>upper</code>, inclusive.
     *
     * @param lower the lower bound.
     * @param upper the upper bound.
     * @return the random integer.
     */
    public long nextLong(long lower, long upper) {
        if (lower >= upper) {
            throw new IllegalArgumentException
                ("upper bound must be > lower bound");
        }
        RandomGenerator rand = getRan();
        return lower + (long) (rand.nextDouble() * (upper - lower + 1));
    }

     /**
     * <strong>Algorithm Description:</strong> hex strings are generated in
     * 40-byte segments using a 3-step process. <ol>
     * <li>
     * 20 random bytes are generated using the underlying
     * <code>SecureRandom</code>.</li>
     * <li>
     * SHA-1 hash is applied to yield a 20-byte binary digest.</li>
     * <li>
     * Each byte of the binary digest is converted to 2 hex digits.</li></ol>
     *
     * @param len the length of the generated string
     * @return the random string
     */
    public String nextSecureHexString(int len) {
        if (len <= 0) {
            throw new IllegalArgumentException("length must be positive");
        }

       // Get SecureRandom and setup Digest provider
       SecureRandom secRan = getSecRan();
       MessageDigest alg = null;
       try {
            alg = MessageDigest.getInstance("SHA-1");
       } catch (NoSuchAlgorithmException ex) {
           return null; // gulp FIXME? -- this *should* never fail.
       }
       alg.reset();

       //Compute number of iterations required (40 bytes each)
       int numIter = (len / 40) + 1;

       StringBuffer outBuffer = new StringBuffer();
       for (int iter = 1; iter < numIter + 1; iter++) {
            byte[] randomBytes = new byte[40];
            secRan.nextBytes(randomBytes);
            alg.update(randomBytes);

            //Compute hash -- will create 20-byte binary hash
            byte hash[] = alg.digest();

            //Loop over the hash, converting each byte to 2 hex digits
            for (int i = 0; i < hash.length; i++) {
                Integer c = new Integer(hash[i]);

                /* Add 128 to byte value to make interval 0-255
                 * This guarantees <= 2 hex digits from toHexString()
                 * toHexString would otherwise add 2^32 to negative
                 * arguments
                 */
                String hex = Integer.toHexString(c.intValue() + 128);

               //Keep strings uniform length -- guarantees 40 bytes
                if (hex.length() == 1) {
                    hex = "0" + hex;
                }
               outBuffer.append(hex);
            }
        }
        return outBuffer.toString().substring(0, len);
    }

    /**
     * Generate a random int value uniformly distributed between
     * <code>lower</code> and <code>upper</code>, inclusive.  This algorithm
     * uses a secure random number generator.
     *
     * @param lower the lower bound.
     * @param upper the upper bound.
     * @return the random integer.
     */
    public int nextSecureInt(int lower, int upper) {
          if (lower >= upper) {
              throw new IllegalArgumentException
                ("lower bound must be < upper bound");
          }
          SecureRandom sec = getSecRan();
          return lower + (int) (sec.nextDouble() * (upper - lower + 1));
    }

    /**
     * Generate a random long value uniformly distributed between
     * <code>lower</code> and <code>upper</code>, inclusive.  This algorithm
     * uses a secure random number generator.
     *
     * @param lower the lower bound.
     * @param upper the upper bound.
     * @return the random integer.
     */
    public long nextSecureLong(long lower, long upper) {
        if (lower >= upper) {
            throw new IllegalArgumentException
            ("lower bound must be < upper bound");
        }
        SecureRandom sec = getSecRan();
        return lower + (long) (sec.nextDouble() * (upper - lower + 1));
    }

    /**
     * Generates a random long value from the Poisson distribution with the
     * given mean.
     * <p>
     * <strong>Algorithm Description</strong>:
     * Uses simulation of a Poisson process using Uniform deviates, as
     * described
     * <a href="http://irmi.epfl.ch/cmos/Pmmi/interactive/rng7.htm">
     * here.</a>
     * <p>
     * The Poisson process (and hence value returned) is bounded by
     * 1000 * mean.
     *
     * @param mean mean of the Poisson distribution.
     * @return the random Poisson value.
     */
    public long nextPoisson(double mean) {
        if (mean <= 0) {
            throw new IllegalArgumentException("Poisson mean must be > 0");
        }
        double p = Math.exp(-mean);
        long n = 0;
        double r = 1.0d;
        double rnd = 1.0d;
        RandomGenerator rand = getRan();
        while (n < 1000 * mean) {
            rnd = rand.nextDouble();
            r = r * rnd;
            if (r >= p) {
                n++;
            } else {
                return n;
            }
        }
        return n;
    }

    /**
     * Generate a random value from a Normal (a.k.a. Gaussian) distribution
     * with the given mean, <code>mu</code> and the given standard deviation,
     * <code>sigma</code>.
     *
     * @param mu the mean of the distribution
     * @param sigma the standard deviation of the distribution
     * @return the random Normal value
     */
    public double nextGaussian(double mu, double sigma) {
        if (sigma <= 0) {
            throw new IllegalArgumentException("Gaussian std dev must be > 0");
        }
        RandomGenerator rand = getRan();
        return sigma * rand.nextGaussian() + mu;
    }

    /**
     * Returns a random value from an Exponential distribution with the given
     * mean.
     * <p>
     * <strong>Algorithm Description</strong>:  Uses the
     * <a href="http://www.jesus.ox.ac.uk/~clifford/a5/chap1/node5.html">
     * Inversion Method</a> to generate exponentially distributed random values
     * from uniform deviates.
     *
     * @param mean the mean of the distribution
     * @return the random Exponential value
     */
    public double nextExponential(double mean)  {
        if (mean < 0.0)  {
            throw new IllegalArgumentException
                ("Exponential mean must be >= 0");
        }
        RandomGenerator rand = getRan();
        double unif = rand.nextDouble();
        while (unif == 0.0d) {
            unif = rand.nextDouble();
        }
        return -mean * Math.log(unif);
    }

    /**
     * <strong>Algorithm Description</strong>: scales the output of
     * Random.nextDouble(), but rejects 0 values (i.e., will generate another
     * random double if Random.nextDouble() returns 0).
     * This is necessary to provide a symmetric output interval
     * (both endpoints excluded).
     *
     * @param lower the lower bound.
     * @param upper the upper bound.
     * @return a uniformly distributed random value from the interval (lower, upper)
     */
    public double nextUniform(double lower, double upper) {
        if (lower >= upper) {
            throw new IllegalArgumentException
            ("lower bound must be <= upper bound");
        }
        RandomGenerator rand = getRan();

        // ensure nextDouble() isn't 0.0
        double u = rand.nextDouble();
        while(u <= 0.0){
            u = rand.nextDouble();
        }

        return lower + u * (upper - lower);
    }

    /**
     * Returns the RandomGenerator used to generate non-secure
     * random data.
     * <p>
     * Creates and initializes a default generator if null.
     *
     * @return the Random used to generate random data
     * @since 1.1
     */
    private RandomGenerator getRan() {
        if (rand == null) {
            rand = new JDKRandomGenerator();
            rand.setSeed(System.currentTimeMillis());
        }
        return rand;
    }

    /**
     * Returns the SecureRandom used to generate secure random data.
     * <p>
     * Creates and initializes if null.
     *
     * @return the SecureRandom used to generate secure random data
     */
    private SecureRandom getSecRan() {
        if (secRand == null) {
            secRand = new SecureRandom();
            secRand.setSeed(System.currentTimeMillis());
        }
        return secRand;
    }

    /**
     * Reseeds the random number generator with the supplied seed.
     * <p>
     * Will create and initialize if null.
     *
     * @param seed the seed value to use
     */
    public void reSeed(long seed) {
        if (rand == null) {
            rand = new JDKRandomGenerator();
        }
        rand.setSeed(seed);
    }

    /**
     * Reseeds the secure random number generator with the current time
     * in milliseconds.
     * <p>
     * Will create and initialize if null.
     */
    public void reSeedSecure() {
        if (secRand == null) {
            secRand = new SecureRandom();
        }
        secRand.setSeed(System.currentTimeMillis());
    }

    /**
     * Reseeds the secure random number generator with the supplied seed.
     * <p>
     * Will create and initialize if null.
     *
     * @param seed the seed value to use
     */
    public void reSeedSecure(long seed) {
        if (secRand == null) {
            secRand = new SecureRandom();
        }
        secRand.setSeed(seed);
    }

    /**
     * Reseeds the random number generator with the current time
     * in milliseconds.
     */
    public void reSeed() {
        if (rand == null) {
            rand = new JDKRandomGenerator();
        }
        rand.setSeed(System.currentTimeMillis());
    }

    /**
     * Sets the PRNG algorithm for the underlying SecureRandom instance
     * using the Security Provider API.  The Security Provider API is defined in
     * <a href="http://java.sun.com/j2se/1.3/docs/guide/security/CryptoSpec.html#AppA">
     * Java Cryptography Architecture API Specification & Reference.</a>
     * <p>
     * <strong>USAGE NOTE:</strong> This method carries <i>significant</i>
     * overhead and may take several seconds to execute.
     * </p>
     *
     * @param algorithm the name of the PRNG algorithm
     * @param provider the name of the provider
     * @throws NoSuchAlgorithmException if the specified algorithm
     * is not available
     * @throws NoSuchProviderException if the specified provider
     * is not installed
     */
    public void setSecureAlgorithm(String algorithm, String provider)
        throws NoSuchAlgorithmException, NoSuchProviderException {
        secRand = SecureRandom.getInstance(algorithm, provider);
    }

    /**
     * Uses a 2-cycle permutation shuffle to generate a random permutation.
     * The shuffling process is described
     * <a href="http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node83.html">
     * here</a>.
     * @param n the population size.
     * @param k the number to choose.
     * @return the random permutation.
     */
    public int[] nextPermutation(int n, int k) {
        if (k > n) {
            throw new IllegalArgumentException
                ("permutation k exceeds n");
        }
        if (k == 0) {
            throw new IllegalArgumentException
                ("permutation k must be > 0");
        }

        int[] index = getNatural(n);
        shuffle(index, n - k);
        int[] result = new int[k];
        for (int i = 0; i < k; i++) {
            result[i] = index[n - i - 1];
        }

        return result;
    }

    /**
     * Uses a 2-cycle permutation shuffle to generate a random permutation.
     * <strong>Algorithm Description</strong>: Uses a 2-cycle permutation
     * shuffle to generate a random permutation of <code>c.size()</code> and
     * then returns the elements whose indexes correspond to the elements of
     * the generated permutation.
     * This technique is described, and proven to generate random samples,
     * <a href="http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node83.html">
     * here</a>
     * @param c Collection to sample from.
     * @param k sample size.
     * @return the random sample.
     */
    public Object[] nextSample(Collection c, int k) {
        int len = c.size();
        if (k > len) {
            throw new IllegalArgumentException
                ("sample size exceeds collection size");
        }
        if (k == 0) {
            throw new IllegalArgumentException
                ("sample size must be > 0");
        }

       Object[] objects = c.toArray();
       int[] index = nextPermutation(len, k);
       Object[] result = new Object[k];
       for (int i = 0; i < k; i++) {
           result[i] = objects[index[i]];
       }
       return result;
    }

    //------------------------Private methods----------------------------------

    /**
     * Uses a 2-cycle permutation shuffle to randomly re-order the last elements
     * of list.
     *
     * @param list list to be shuffled
     * @param end element past which shuffling begins
     */
    private void shuffle(int[] list, int end) {
        int target = 0;
        for (int i = list.length - 1 ; i >= end; i--) {
            if (i == 0) {
                target = 0;
            } else {
                target = nextInt(0, i);
            }
            int temp = list[target];
            list[target] = list[i];
            list[i] = temp;
        }
    }

    /**
     * Returns an array representing n.
     *
     * @param n the natural number to represent
     * @return array with entries = elements of n
     */
    private int[] getNatural(int n) {
        int[] natural = new int[n];
        for (int i = 0; i < n; i++) {
            natural[i] = i;
        }
        return natural;
    }
}
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