Package org.apache.mina.example.tennis

Source Code of org.apache.mina.example.tennis.Main

/*
*  Licensed to the Apache Software Foundation (ASF) under one
*  or more contributor license agreements.  See the NOTICE file
*  distributed with this work for additional information
*  regarding copyright ownership.  The ASF licenses this file
*  to you under the Apache License, Version 2.0 (the
*  "License"); you may not use this file except in compliance
*  with the License.  You may obtain a copy of the License at
*    http://www.apache.org/licenses/LICENSE-2.0
*  Unless required by applicable law or agreed to in writing,
*  software distributed under the License is distributed on an
*  "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
*  KIND, either express or implied.  See the License for the
*  specific language governing permissions and limitations
*  under the License.
*/
package org.apache.mina.example.tennis;

import org.apache.mina.common.ConnectFuture;
import org.apache.mina.common.IoAcceptor;
import org.apache.mina.common.IoSession;
import org.apache.mina.transport.vmpipe.VmPipeAcceptor;
import org.apache.mina.transport.vmpipe.VmPipeAddress;
import org.apache.mina.transport.vmpipe.VmPipeConnector;

/**
* (<b>Entry point</b>) An 'in-VM pipe' example which simulates a tennis game
* between client and server.
* <ol>
*   <li>Client connects to server</li>
*   <li>At first, client sends {@link TennisBall} with TTL value '10'.</li>
*   <li>Received side (either server or client) decreases the TTL value of the
*     received ball, and returns it to remote peer.</li>
*   <li>Who gets the ball with 0 TTL loses.</li>
* </ol>
*
* @author The Apache Directory Project (mina-dev@directory.apache.org)
* @version $Rev: 555855 $, $Date: 2007-07-13 12:19:00 +0900 (Fri, 13 Jul 2007) $
*/
public class Main {

    public static void main(String[] args) throws Exception {
        IoAcceptor acceptor = new VmPipeAcceptor();
        VmPipeAddress address = new VmPipeAddress(8080);

        // Set up server
        acceptor.bind(address, new TennisPlayer());

        // Connect to the server.
        VmPipeConnector connector = new VmPipeConnector();
        ConnectFuture future = connector.connect(address, new TennisPlayer());
        future.join();
        IoSession session = future.getSession();

        // Send the first ping message
        session.write(new TennisBall(10));

        // Wait until the match ends.
        session.getCloseFuture().join();

        acceptor.unbind(address);
    }
}
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