else
{
ModularForceFieldSystem.proxy.renderHologramOrbit(this, this.worldObj, anchorPosition, vector, 0.1f, 1, 0, animationTime, 30f);
}
if (targetPosition.world != null && targetPosition.world.getChunkProvider().chunkExists(targetPosition.intX(), targetPosition.intZ()))
{
// Render hologram for destination position
Vector3 destination = vector.clone().difference(anchorPosition).add(targetPosition);
if (isPreview)