6768697071727374757677
float newPlayerY; if(input.isKeyDown(Keyboard.KEY_A)) { newPlayerX = posX + -delta * WALK_SPEED; if (!col.collided(newPlayerX, posY)) { setPosX(newPlayerX); setAnimation(ANIM_RUNNING_LEFT); } }
7576777879808182838485
} } if(input.isKeyDown(Keyboard.KEY_D)) { newPlayerX = posX + delta * WALK_SPEED; if (!col.collided(newPlayerX, posY)) { setPosX(newPlayerX); setAnimation(ANIM_RUNNING_RIGHT); } }
8384858687888990919293
} } if(input.isKeyDown(Keyboard.KEY_W)){ newPlayerY = posY + -delta * WALK_SPEED; if (!col.collided(posX, newPlayerY)) { setPosY(newPlayerY); setAnimation(ANIM_RUNNING_UP); } }
919293949596979899100101
} } if(input.isKeyDown(Keyboard.KEY_S)){ newPlayerY = posY + delta * WALK_SPEED; if (!col.collided(posX, newPlayerY)) { setPosY(newPlayerY); setAnimation(Player.ANIM_RUNNING_DOWN); } } }