Package tripleplay.ui.util

Examples of tripleplay.ui.util.Insets.subtractFrom()


        Insets current = Insets.ZERO;
        for (int ii = 0, ll = _constituents.length; ii < ll; ii++) {
            Background bg = _constituents[ii];

            // create and save off the instance so we can destroy it later
            instances[ii] = instantiate(bg, current.subtractFrom(new Dimension(size)));

            // add to our composite layer and translate the layers added
            instances[ii].addTo(layer, current.left(), current.top(), 0);

            // adjust the bounds
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