percentReturn.x = (p12D.x * (1 - percentBetween))
+ (p22D.x * (percentBetween));
percentReturn.y = (p12D.y * (1 - percentBetween))
+ (p22D.y * (percentBetween));
returnVec3D = intersect.copy();
//if(neartestDist > .2f)
// returnVec3D = null;
// System.out.println(percent +" P");
//LOGGER.info("percent "+percentBetween);