if (backBuffer == null) {
throw new IllegalStateException("Buffers have not been created");
}
Win32GraphicsConfig gc =
(Win32GraphicsConfig)getGraphicsConfiguration();
gc.flip(this, (Component)target, backBuffer, x1, y1, x2, y2, flipAction);
}
@Override
public synchronized Image getBackBuffer() {
Image backBuffer = this.backBuffer;