AnyTag spawnZ = result.get(".Data.Player.SpawnZ");
AnyTag gameType = result.get(".Data.GameType");
AnyTag randomSeed = result.get(".Data.RandomSeed");
gameMode = gameType.intValue(0);
seed = randomSeed.longValue(0);
playerX = posX.doubleValue();
playerY = posY.doubleValue();
playerZ = posZ.doubleValue();
playerYaw = yaw.floatValue();