Package rectangles

Examples of rectangles.BubbleShieldRectangle.yCoord()


            null);
      }
      if (p instanceof BubbleShield) {
        BubbleShield s = (BubbleShield) p;
        BubbleShieldRectangle tRect = s.getRectangle();
        g.drawImage(tRect.getImage(), tRect.xCoord(), tRect.yCoord(),
            null);
      }
    }
    for (int i = 0; i < obstacleList.size(); i++) {
      Obstacle p = obstacleList.get(i);
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      }

    }
    for (PlayerTank p : tankList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (EnemyTank p : enemyList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
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      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (EnemyTank p : enemyList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (Projectile p : projectileList) {
      if (p instanceof PlayerProjectile) {
        PlayerProjectile s = (PlayerProjectile) p;
        ProjectileRectangle rect = s.getRectangle();
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            null);
      }
      if (p instanceof BubbleShield) {
        BubbleShield s = (BubbleShield) p;
        BubbleShieldRectangle tRect = s.getRectangle();
        g.drawImage(tRect.getImage(), tRect.xCoord(), tRect.yCoord(),
            null);
      }
    }
    for (int i = 0; i < obstacleList.size(); i++) {
      Obstacle p = obstacleList.get(i);
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      }

    }
    for (PlayerTank p : tankList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (EnemyTank p : enemyList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
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      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (EnemyTank p : enemyList) {
      TankRectangle tRect = p.getRectangle();
      g.drawImage(p.getImage(), tRect.xCoord(), tRect.yCoord(), null);
    }
    for (Projectile p : projectileList) {
      if (p instanceof PlayerProjectile) {
        PlayerProjectile s = (PlayerProjectile) p;
        ProjectileRectangle rect = s.getRectangle();
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