// Pokemon bar
PU_Image pokemonBar = PUWeb.resources().getGuiImage(GuiImages.IMG_GUI_WORLD_POKEMONBAR);
if(pokemonBar != null)
{
pokemonBar.draw(193, 11);
}
// The following routine might not seem very efficient,
// but since webgl is the slowest element in the program - this is the best thing to do
PU_Image pokemonSlot = PUWeb.resources().getGuiImage(GuiImages.IMG_GUI_WORLD_POKEMONSLOT);