});
ppanel.getButton("Reset").addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (mainFrame.getGameSelection() == 2) {
List<Integer> selectedLetters = ppanel.action().getLettersToReset();
Iterator<Integer> itr = selectedLetters.iterator();
while (itr.hasNext()) {
int letterToReset = itr.next();
Letter letter = player.getRack().getLetter(letterToReset);
if (letter != null) {