// Display board cases
for (int v = 0; v < VERT_DIM; v++) {
for (int h = 0; h < HORI_DIM; h++) {
BoardCase boardCase = this.board.getCase(v, h);
boardCase.render(g, h * CASE_SIZE, v * CASE_SIZE);
// Color new cases only
if (boardCase.getState() == NEW) {
g.setColor(NEW_CASE_COLOR);
g.fill3DRect(h * CASE_SIZE, v * CASE_SIZE,