Package org.spoutcraft.api.gui

Examples of org.spoutcraft.api.gui.MinecraftTessellator.startDrawingQuads()


            int y = chunkZ * 16;
            int width = x + 16 * levelOfDetail;
            int height = y + 16 * levelOfDetail;
            map.loadColorImage();
            MinecraftTessellator tessellator = Spoutcraft.getTessellator();
            tessellator.startDrawingQuads();
            tessellator.addVertexWithUV((double) width, (double) height, -90, 1, 1);
            tessellator.addVertexWithUV((double) width, (double) y, -90, 1, 0);
            tessellator.addVertexWithUV((double) x, (double) y, -90, 0, 0);
            tessellator.addVertexWithUV((double) x, (double) height, -90, 0, 1);
            tessellator.draw();
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  //          GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
  //          RenderUtil.drawRectangle(x, y, width, height, 0x88ffffff);
            if (MinimapConfig.getInstance().isHeightmap()) {
              GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_COLOR);
              map.loadHeightImage();
              tessellator.startDrawingQuads();
              tessellator.addVertexWithUV((double) width, (double) height, -90, 1, 1);
              tessellator.addVertexWithUV((double) width, (double) y, -90, 1, 0);
              tessellator.addVertexWithUV((double) x, (double) y, -90, 0, 0);
              tessellator.addVertexWithUV((double) x, (double) height, -90, 0, 1);
              tessellator.draw();
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