Package org.spout.vanilla.world.generator.structure

Examples of org.spout.vanilla.world.generator.structure.PieceCuboidBuilder.fill()


    if (left) {
      box.offsetMinMax(0, 0, 0, -4, 0, 0);
    } else {
      box.offsetMinMax(4, 0, 0, 0, 0, 0);
    }
    box.fill();
    // Windows for the first wall
    picker.setOuterInnerMaterials(VanillaMaterials.NETHER_BRICK_FENCE, VanillaMaterials.NETHER_BRICK_FENCE);
    if (left) {
      box.setMinMax(0, 3, 1, 0, 4, 1);
    } else {
View Full Code Here


    if (left) {
      box.setMinMax(0, 3, 1, 0, 4, 1);
    } else {
      box.setMinMax(4, 3, 1, 4, 4, 1);
    }
    box.fill();
    box.offsetMinMax(0, 0, 2, 0, 0, 2).fill();
    // Second wall
    picker.setOuterInnerMaterials(VanillaMaterials.NETHER_BRICK, VanillaMaterials.NETHER_BRICK);
    if (left) {
      box.setMinMax(4, 2, 0, 4, 5, 0).fill();
View Full Code Here

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