public void growTree(Player player, CommandArguments args) throws CommandException {
args.assertCompletelyParsed();
Point pos = player.getPhysics().getPosition();
BigTreeObject tree = new BigTreeObject();
tree.placeObject(pos.getWorld(), pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
player.getPhysics().setPosition(pos.add(new Vector3f(0, 50, 0)));
}
// TODO - There needs to be a method that guarantees unique data values on a per-server basis
private int mapId = 1;