final World world = loc.getWorld();
final int x = loc.getBlockX();
final int y = loc.getBlockY();
final int z = loc.getBlockZ();
final boolean force = args.has("force");
if (!object.canPlaceObject(world, x, y, z)) {
player.sendMessage("Couldn't place the object.");
if (!force) {
return;
}
player.sendMessage("Forcing placement.");