vs.add(getBase().add(boardVector.mult(-width/2)).add(faceVector.mult(depth/2)).addY(height));
vs.add(getBase().add(boardVector.mult(-width/2)).add(faceVector.mult(-depth/2)).addY(height));
vs.add(getBase().add(boardVector.mult(width/2)).add(faceVector.mult(-depth/2)).addY(height));
vs.add(getBase().add(boardVector.mult(width/2)).add(faceVector.mult(depth/2)).addY(height));
target.drawTriangleFan(material.brighter(), vs, null);
}
}