processInitialize(Collections.<String, Object>emptyMap());
// If local state isn't available we need to copy server state to be the initial local state
// then exit.
if (localStatePersistor.exists()) {
localState = new ReplicationState(localStatePersistor.loadMap());
// Download and process the replication files.
localState = download(configuration, serverState, localState);
} else {