Graphics2DWrapper g = new Graphics2DWrapper((java.awt.Graphics2D) image.getGraphics());
g.antiAliasing(true);
try {
shape.paint(g, color, 0, 0, turtleSize, cellSize, angle, 0.0);
} finally {
g.dispose();
}
}
public void draw(GraphicsInterface g, double size) {
g.drawImage(image);