// define the layout of HUD components in the Wonderland main HUD
compManager.setLayoutManager(new HUDCompassLayoutManager(wonderlandHUD));
// manage the components in the main HUD
wonderlandHUD.addEventListener(compManager);
// create a HUD for icons
//
logger.fine("creating icon HUD: " + DEFAULT_HUD_WIDTH + "x" + ICON_HUD_HEIGHT +
" at " + DEFAULT_HUD_X + ", " + DEFAULT_HUD_Y);