min.set(-worldExtent, 0.0f);
Vec2 max = new Vec2();
max.set(worldExtent, 2.0f * worldExtent);
Vec2 c = MathUtils.clamp(c0, min, max);
aabb.lowerBound.addLocal(c.sub(c0));
aabb.upperBound.addLocal(c.sub(c0));
}
public void CreateProxy() {
for (int i = 0; i < e_actorCount; ++i) {