model.colorMode.textNodeColor(this, objectModel);
float sizeFactor = textData.getSize() * model.sizeMode.getSizeFactor3d(model.nodeSizeFactor, objectModel);
float width = sizeFactor * objectModel.getTextWidth();
float height = sizeFactor * objectModel.getTextHeight();
float posX = node.x() + (float) width / -2 * sizeFactor;
float posY = node.y() + (float) height / -2 * sizeFactor;
float posZ = node.size();
renderer.draw3D(txt, posX, posY, posZ, sizeFactor);
}