return;
}
if(playerremoval.containsKey(event.getPlayer().getName())) {
BukkitTask task = playerremoval.get(player.getName());
task.cancel();
}
players.put(player.getName(), new MIPlayer(player, plugin));
if(!player.hasPermission("multiinv.exempt") || !player.hasPermission("multiinv.enderchestexempt")) {
// Let's set a task to run once they get switched to the proper world by bukkit.
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new DeferredWorldCheck(player, this), 1);