Package org.apache.jackrabbit.core.state

Examples of org.apache.jackrabbit.core.state.PropertyState.discard()


            for (Iterator iter = props.iterator(); iter.hasNext();) {
                QName propName = (QName) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
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            for (Iterator iter = props.iterator(); iter.hasNext();) {
                Name propName = (Name) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
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            for (Iterator iter = props.iterator(); iter.hasNext();) {
                Name propName = (Name) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
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            // first discard all all transient properties
            for (Name propName : state.getPropertyNames()) {
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            for (ChildNodeEntry entry : state.getChildNodeEntries()) {
                NodeState nstate = (NodeState) stateMgr.getItemState(entry.getId());
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            // first discard all all transient properties
            for (Name propName : state.getPropertyNames()) {
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            for (ChildNodeEntry entry : state.getChildNodeEntries()) {
                NodeState nstate = (NodeState) stateMgr.getItemState(entry.getId());
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            // first discard all all transient properties
            for (Name propName : state.getPropertyNames()) {
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            for (ChildNodeEntry entry : state.getChildNodeEntries()) {
                NodeState nstate = (NodeState) stateMgr.getItemState(entry.getId());
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            Set props = state.getPropertyNames();
            for (Iterator iter = props.iterator(); iter.hasNext();) {
                QName propName = (QName) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(new PropertyId(state.getUUID(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
View Full Code Here

            // first discard all all transient properties
            for (Name propName : state.getPropertyNames()) {
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            for (ChildNodeEntry entry : state.getChildNodeEntries()) {
                NodeState nstate = (NodeState) stateMgr.getItemState(entry.getId());
View Full Code Here

            for (Iterator iter = props.iterator(); iter.hasNext();) {
                Name propName = (Name) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
View Full Code Here

            for (Iterator iter = props.iterator(); iter.hasNext();) {
                QName propName = (QName) iter.next();
                PropertyState pstate = (PropertyState) stateMgr.getItemState(
                        new PropertyId(state.getNodeId(), propName));
                if (pstate.getStatus() != ItemState.STATUS_EXISTING) {
                    pstate.discard();
                }
            }
            // now reload all child node entries
            List nodes = state.getChildNodeEntries();
            for (int i = 0; i < nodes.size(); i++) {
View Full Code Here

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