graphicsObjectInfo.setObjectAreaInfo(objectAreaInfo);
paintingState.save(); // save
AffineTransform placement = new AffineTransform();
placement.translate(pos.x, pos.y);
paintingState.concatenate(placement);
//Set up painter and target
graphicsObjectInfo.setGraphics2D(g2d);
// Create Graphics2DImagePainter
Dimension imageSize = image.getSize().getDimensionMpt();