Package org.apache.derby.iapi.store.access

Examples of org.apache.derby.iapi.store.access.TransactionController.abort()


    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
           
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
View Full Code Here


        if (tc != null)
        {  
            if (xa)
                ((XATransactionController)tc).xa_rollback();
            else
                tc.abort();
           
            // reset the savepoints to the new
            // location, since any outer nesting
            // levels expet there to be a savepoint
            resetSavepoints();
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
    }
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
           
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
           
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
    }
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
           
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
View Full Code Here

    if (tc != null)
    { 
      if (xa)
        ((XATransactionController)tc).xa_rollback();
      else
        tc.abort();
           
      // reset the savepoints to the new
      // location, since any outer nesting
      // levels expet there to be a savepoint
      resetSavepoints();
View Full Code Here

        if (tc != null)
        {  
            if (xa)
                ((XATransactionController)tc).xa_rollback();
            else
                tc.abort();
           
            // reset the savepoints to the new
            // location, since any outer nesting
            // levels expet there to be a savepoint
            resetSavepoints();
View Full Code Here

        if (tc != null)
        {  
            if (xa)
                ((XATransactionController)tc).xa_rollback();
            else
                tc.abort();
           
            // reset the savepoints to the new
            // location, since any outer nesting
            // levels expet there to be a savepoint
            resetSavepoints();
View Full Code Here

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