_lastNectarUse = System.currentTimeMillis();
if (Rnd.chance(50))
{
_nectar++;
Functions.npcSay(actor, textSuccess0[Rnd.get(textSuccess0.length)]);
actor.broadcastPacket(new MagicSkillUse(actor, actor, Squash_Level_up, 1, NECTAR_REUSE, 0));
}
else
{
Functions.npcSay(actor, textFail0[Rnd.get(textFail0.length)]);
actor.broadcastPacket(new MagicSkillUse(actor, actor, Squash_Poisoned, 1, NECTAR_REUSE, 0));