Package net.sf.l2j.gameserver.skills

Examples of net.sf.l2j.gameserver.skills.Formulas.calcSkillSuccess()


          }
                  else
                  {
                    // activate attacked effects, if any
                        target.stopSkillEffects(skill.getId());
                        if (f.calcSkillSuccess(activeChar, target, skill, false, false, false))
                        {
                            skill.getEffects(activeChar, target);

                            SystemMessage sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT);
                            sm.addSkillName(skill.getId());
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