Package net.sf.l2j.gameserver.model.entity

Examples of net.sf.l2j.gameserver.model.entity.Couple.marry()


    else if (command.startsWith("AcceptWedding"))
    {
        // accept the wedding request
        player.setMarryAccepted(true);
        Couple couple = CoupleManager.getInstance().getCouple(player.getCoupleId());
        couple.marry();

        //messages to the couple
        player.sendMessage("Congratulations you are married!");
        player.setMarried(true);
        player.setMaryRequest(false);
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