Package net.sf.l2j.gameserver.model.actor.instance

Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.reduceAdena()


        activeChar.sendPacket(new ExVariationCancelResult(0));
        return;
    }

    // try to reduce the players adena
    if (!activeChar.reduceAdena("RequestRefineCancel", price, null, true)) return;

    // unequip item
    if (targetItem.isEquipped()) activeChar.disarmWeapons();

    // remove the augmentation
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      sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
      return;
    }

    // Charge buyer and add tax to castle treasury if not owned by npc clan
    if ((subTotal < 0) || !player.reduceAdena("Buy", (int)(subTotal + tax), player.getLastFolkNPC(), false))
    {
      sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
      return;
    }
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      sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
      return;
    }

    // Charge buyer
    if ((totalPrice < 0) || !player.reduceAdena("Buy", (int) totalPrice, target, false))
    {
      sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
      return;
    }
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            sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED));
            return;
        }

        // Check if enough adena and charge the fee
        if (currentAdena < fee || !player.reduceAdena("Warehouse", fee, player.getLastFolkNPC(), false))
        {
            sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
            return;
        }
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      sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
      return;
    }

    // Charge buyer and add tax to castle treasury if not owned by npc clan because a Try On is not Free
    if ((totalPrice < 0) || !player.reduceAdena("Wear", (int)totalPrice, player.getLastFolkNPC(), false))
    {
      sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
      return;
    }
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