/*if(!rsc.isLWJGLAccel())
rsc.setLWJGLAccel(true);*/
updateGameState(requestGameState());
/*inform the listeners that the game is resumed*/
RenderingScene rsc = getRenderingScene();
rsc.doTask(new Runnable() {
public void run() {
synchronized (listeners) {
for (Iterator i = listeners.iterator(); i.hasNext();) {
((AlgorithmListener) i.next()).gameResumed(requestGameState());