return 0;
}
public Vector2d getGravity(Vector2d pos) {
Vector2d dist = new Vector2d(centerPoint.getX(), centerPoint.getY());
dist.sub(pos);
if (dist.length() > 0 && dist.length() < 250) {
dist.scale(100.0/dist.length());
return dist;
} else {
return new Vector2d(0, 0);