if ( AEConfig.instance.isFeatureEnabled( AEFeature.ChestLoot ) )
{
ChestGenHooks d = ChestGenHooks.getInfo( ChestGenHooks.MINESHAFT_CORRIDOR );
d.addItem( new WeightedRandomChestContent( AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), 1, 4, 2 ) );
d.addItem( new WeightedRandomChestContent( AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ), 1, 4, 2 ) );
}
// add villager trading to black smiths for a few basic materials
if ( AEConfig.instance.isFeatureEnabled( AEFeature.VillagerTrading ) )
VillagerRegistry.instance().registerVillageTradeHandler( 3, new AETrading() );