TileLoader.access$602(false);
String mapName = loader.mapName + "_overflow" + TileLoader.access$704(loader);
TileLoader.access$800().fine("new TextureAtlas(%s)", new Object[] {mapName});
TextureMap map = new TextureMap(2, mapName);
try {
map.loadTexture(TexturePackAPI.getResourceManager());
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if (TileLoader.access$600()) {