ForgeEventFactory.onPlayerInteract(player, Action.RIGHT_CLICK_AIR, coords.posX, coords.posY, coords.posZ, side,worldObj);
Entity entity = detectedEntities.isEmpty() ? null : detectedEntities.get(worldObj.rand.nextInt(detectedEntities.size()));
done = entity != null && entity instanceof EntityLiving && (item.itemInteractionForEntity(stack, player, (EntityLivingBase) entity) || (!(entity instanceof EntityAnimal) || ((EntityAnimal) entity).interact(player)));
if (!done)
item.onItemUseFirst(stack, player, worldObj, coords.posX, coords.posY, coords.posZ, side, 0F, 0F, 0F);
if (!done)
done = block != null && block.onBlockActivated(worldObj, coords.posX, coords.posY, coords.posZ, player, side, 0F, 0F, 0F);
if (!done)
done = item.onItemUse(stack, player, worldObj, coords.posX, coords.posY, coords.posZ, side, 0F, 0F, 0F);
if (!done) {