{
ServerInfo server = servers.get( args[0] );
if ( server == null )
{
player.sendMessage( ProxyServer.getInstance().getTranslation( "no_server" ) );
} else if ( !server.canAccess( player ) )
{
player.sendMessage( ProxyServer.getInstance().getTranslation( "no_server_permission" ) );
} else
{
player.connect( server );