this.gui = gui;
this.ul = ul;
this.br = br;
this.player = player;
MusePoint2D center = br.plus(ul).times(0.5);
newKeybindButton = new ClickableButton("New", center.plus(new MusePoint2D(0, -8)), true);
trashKeybindButton = new ClickableButton("Trash", center.plus(new MusePoint2D(0, 8)), true);
}
@Override
public void onMouseDown(double x, double y, int button) {