Circle c = Kinetic.createCircle(origin, radius);
layer.add(c);
stage.draw(); // TODO: This has an issue
// Check for a point in the circle
assertTrue("Point should intersect shape", c.intersects(origin)); // TODO: As well as this
// Check for a point outside of the circle
assertFalse("Point should not intersect shape", c.intersects(outlier));
}
}