if (tips == null)
continue;
boolean mouseOver = betterButton.isMouseOverButton(mouseX, mouseY);
tips.onTick(mouseOver);
if (mouseOver && tips.isReady()) {
tips.refresh();
drawToolTips(tips, mouseX, mouseY);
}
}
for (Object obj : inventorySlots.inventorySlots) {
if (!(obj instanceof SlotRailcraft))