{
TileEntityElectricChest electricChest = (TileEntityElectricChest)tileEntity;
if(!(entityplayer.isSneaking() || world.isSideSolid(x, y + 1, z, ForgeDirection.DOWN)))
{
if(electricChest.canAccess())
{
MekanismUtils.openElectricChestGui((EntityPlayerMP)entityplayer, electricChest, null, true);
}
else if(!electricChest.authenticated)
{