height = 1;
Coord4D baseBlock = Coord4D.get(this);
while(baseBlock.getFromSide(ForgeDirection.DOWN).getTileEntity(worldObj) instanceof TileEntitySalinationTank)
{
baseBlock.step(ForgeDirection.DOWN);
height++;
}
ForgeDirection left = MekanismUtils.getLeft(facing);
ForgeDirection right = MekanismUtils.getRight(facing);