Package megamek.common

Examples of megamek.common.TurnVectors.nextJumpshipElement()


                Player player = (Player) withinTeamTurns.nextSpaceStationElement();
                GameTurn turn = null;
                turn = new GameTurn.EntityClassTurn(player.getId(), GameTurn.CLASS_SPACE_STATION);
                turns.addElement(turn);
            } else if (withinTeamTurns.hasMoreJumpshipElements()) {
                Player player = (Player) withinTeamTurns.nextJumpshipElement();
                GameTurn turn = null;
                turn = new GameTurn.EntityClassTurn(player.getId(), GameTurn.CLASS_JUMPSHIP);
                turns.addElement(turn);
            } else if (withinTeamTurns.hasMoreWarshipElements()) {
                Player player = (Player) withinTeamTurns.nextWarshipElement();
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