vehicle.initializeArmor(rightArmor, Tank.LOC_RIGHT);
vehicle.initializeArmor(rearArmor, Tank.LOC_REAR);
if (vehicle instanceof VTOL) {
vehicle.initializeArmor(turretArmor, VTOL.LOC_ROTOR);
} else if (!vehicle.hasNoTurret()) {
vehicle.initializeArmor(turretArmor, Tank.LOC_TURRET);
}
addEquipment(vehicle, HMVWeaponLocation.FRONT, Tank.LOC_FRONT);
addEquipment(vehicle, HMVWeaponLocation.LEFT, Tank.LOC_LEFT);
addEquipment(vehicle, HMVWeaponLocation.RIGHT, Tank.LOC_RIGHT);