// Deal with players who can see all.
for (Enumeration<Player> p = game.getPlayers(); p.hasMoreElements();) {
Player player = p.nextElement();
if (player.canSeeAll() && !vCanSee.contains(p)) {
vCanSee.addElement(player);
}
}
// If the entity is hidden, skip this; noone else will be able to see