Package megamek.common

Examples of megamek.common.IHex.displayableTerrainsPresent()


        }

        // If the hex contains a building, make more space.
        // Also if it contains other displayable terrain.
        if (mhex != null) {
            stringsSize += mhex.displayableTerrainsPresent();
            if (mhex.containsTerrain(Terrains.BUILDING)) {
                stringsSize++;
            }
            if (mhex.containsTerrain(Terrains.FUEL_TANK)) {
                stringsSize++;
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        }

        // If the hex contains a building, make more space.
        // Also if it contains other displayable terrain.
        if (mhex != null) {
            stringsSize += mhex.displayableTerrainsPresent();
            if (mhex.containsTerrain(Terrains.BUILDING)) {
                stringsSize++;
            }
            if (mhex.containsTerrain(Terrains.FUEL_TANK)) {
                stringsSize++;
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