Package me.daddychurchill.CityWorld.Support

Examples of me.daddychurchill.CityWorld.Support.SurroundingFloors.update()


          // in order for this building to be connected to our building they would have to be the same type
          neighborBuildings.floors[x][z] = ((BuildingLot) neighborChunks[x][z]).height;
        }
      }
    }
    neighborBuildings.update();
   
    return neighborBuildings;
  }
 
  protected SurroundingFloors getNeighboringBasementCounts(PlatMap platmap, int platX, int platZ) {
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          // in order for this building to be connected to our building they would have to be the same type
          neighborBuildings.floors[x][z] = ((BuildingLot) neighborChunks[x][z]).depth;
        }
      }
    }
    neighborBuildings.update();
   
    return neighborBuildings;
  }
 
  protected void drawCeilings(WorldGenerator generator, ByteChunk byteChunk, DataContext context, int y1,
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