Deck deck2 = generateRandomDeck();
if (deck2.getCards().size() < 40) {
throw new IllegalArgumentException("Couldn't load deck, deck size=" + deck2.getCards().size());
}
game.addPlayer(computerB, deck2);
game.loadCards(deck2.getCards(), computerB.getId());
// parseScenario("scenario1.txt");
// game.cheat(playerA.getId(), commandsA);
// game.cheat(playerA.getId(), libraryCardsA, handCardsA, battlefieldCardsA, graveyardCardsA);
// game.cheat(playerB.getId(), commandsB);