if (callback.getMessageId() > gameInformMessageId) {
{
GameClientMessage message = (GameClientMessage) callback.getData();
GamePanel panel = MageFrame.getGame(callback.getObjectId());
if (panel != null) {
panel.inform(message.getMessage(), message.getGameView(), callback.getMessageId());
}
}
// no longer needed because phase skip handling on server side now
} else {
logger.warn(new StringBuilder("message out of sequence - ignoring").append("MessageId = ").append(callback.getMessageId()).append(" method = ").append(callback.getMethod()));