Package lineage2.gameserver.model.entity

Examples of lineage2.gameserver.model.entity.Couple.marry()


    }
    else if (command.startsWith("AcceptWedding"))
    {
      player.setMaryAccepted(true);
      Couple couple = CoupleManager.getInstance().getCouple(player.getCoupleId());
      couple.marry();
      player.sendMessage(new CustomMessage("lineage2.gameserver.model.instances.L2WeddingManagerMessage", player));
      player.setMaried(true);
      player.setMaryRequest(false);
      ptarget.sendMessage(new CustomMessage("lineage2.gameserver.model.instances.L2WeddingManagerMessage", ptarget));
      ptarget.setMaried(true);
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.